Jun 30, 2005, 11:16 PM // 23:16
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#1
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Krytan Explorer
Join Date: Jun 2005
Location: California - irrigated desert...
Guild: The Myrmidon
Profession: E/N
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Report from the front: PUG Prowess!
We get too many horror stories of pick up groups (PUGs) from hell here, thought I would share a good one with you.
I joined a completely random PUG today in Hells Precipice, I even violated my own rule of joining with people with silly or obnoxious names...the group was
Awesome.
A genuine pleasure to play with. Nobody talked smack, got into "leet" arguments, or did any of the many stupid behaviors we all have come to know and cringe from.
We went through the mission deliberately, intelligently, and planned strategy before each big fight. Few surprises, some great pitched battles, and a triumphant victory at the end.
I didn't get everyone's names, but I'd like to thank:
Harrek the Morbid - party leader
Captain Planet
and the rest of the team for a great adventure.
This kind of situation gives me great hope for the future of the game.
Talesin
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Jun 30, 2005, 11:18 PM // 23:18
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#2
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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Wow! How nice to hear a nice report.
I also had a great PUG: Queen Justice and the rest: Thanks from the bottom of my heart! It was a genuine pleasure to play with all of you and I had a blast!
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Jun 30, 2005, 11:28 PM // 23:28
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#3
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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*notes that a NICE thread gets buried in all the BS B#$%ing threads*
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Jun 30, 2005, 11:32 PM // 23:32
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#4
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Fishing Village in Wizard's Folly
Profession: R/
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I was grouped with Captain Planet (and his brothers I believe?) for a Fissure run, went pretty well
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Jun 30, 2005, 11:36 PM // 23:36
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#5
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Lion's Arch Merchant
Join Date: Apr 2005
Location: Berkeley, CA
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I don't know why, but it seems to me that PUGs have been getting progressively better over the last 3 weeks or so. Granted, I've been advancing in the game and difficulty of the missions kind of forces people to cooperate or die, but that never seemed to stop them before.
I used to enter a PUG with the virtual equivalent of a wince and a sigh, but now I hold out hope they won't be losers.
Maybe all the jerks have moved on to the next game? Gotten bored? Gone on summer vacation? Whatever, if it's in fact true that they ARE going away, thank God. Don't come back.
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Jun 30, 2005, 11:38 PM // 23:38
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#6
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Krytan Explorer
Join Date: May 2005
Profession: Rt/
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I haven't had problems in PUG's in a long time. Matter of fact, after beating Elona's for the rest of the storyline I never had to repeat a mission due to the PUG's being that good.
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Jun 30, 2005, 11:42 PM // 23:42
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#8
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Krytan Explorer
Join Date: May 2005
Guild: Soul Devourers
Profession: W/Mo
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Quote:
Originally Posted by deolmstead
I don't know why, but it seems to me that PUGs have been getting progressively better over the last 3 weeks or so. Granted, I've been advancing in the game and difficulty of the missions kind of forces people to cooperate or die, but that never seemed to stop them before.
I used to enter a PUG with the virtual equivalent of a wince and a sigh, but now I hold out hope they won't be losers.
Maybe all the jerks have moved on to the next game? Gotten bored? Gone on summer vacation? Whatever, if it's in fact true that they ARE going away, thank God. Don't come back.
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I have the same impression. PUGs are getting better. Maybe the majority of the players making to late game missions are more mature and cooperative. I ran into a decent group late night to do the 15 attr in desert. and we even posted for pics beside that serpent . I hope PUGs would get better and better.
I forgot the names, but thank you my group. and thank to other successful PUGs I ran into as well.
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Jun 30, 2005, 11:48 PM // 23:48
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#9
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Ascalonian Squire
Join Date: Jun 2005
Guild: Supreme Beings of Leisure
Profession: W/Mo
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Ok I wish I wasnt asking this question on my account, but I havent found an answer anywhere else. Please forgive me for sounding un-leet, but what does PUG stand for. I know it means "a random assortment of (usually inept) individuals gathered for the purpose of accomplishing a quest or mission in the game Guild Wars".
Here are some things I think it might stand for. Let me know if any of these are right.
People Usually Grunt
Police Using Grenades
Partially Universal Greed
Politically Unitarian Girls
Prolitariate Usurp Government
Those are my best guesses. Warm or cold?
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Jun 30, 2005, 11:51 PM // 23:51
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#10
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Krytan Explorer
Join Date: May 2005
Location: Southern Cali
Guild: Herald of the Storm
Profession: W/R
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Pick-Up Group.
Imagine playing street basketball by forming random teams of strangers.
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Jun 30, 2005, 11:55 PM // 23:55
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#11
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Ascalonian Squire
Join Date: Jun 2005
Guild: Supreme Beings of Leisure
Profession: W/Mo
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geez tyvm. I have been playing the game since E34E and I still didnt know that. I really apreciate you helping an ignoranus like me out.
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Jul 01, 2005, 12:05 AM // 00:05
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#12
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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You know, Forscience, I didn't either until someone in one of the earlier post...or maybe it was a post on another forum....said what it meant. And here I thought it was a derrogatory thing about poor gaming manners.
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Jul 01, 2005, 12:19 AM // 00:19
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#14
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Frost Gate Guardian
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Just goes to show that people with weird names aren't necessarily incessantly annoying pests.
Just... a slight majority are >_>
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Jul 01, 2005, 12:22 AM // 00:22
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#15
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Elite Guru
Join Date: Feb 2005
Location: sweden
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Quote:
Originally Posted by KaPe
Hells Precipe? Isn't that mission... easy, anyway? Doing it with henchies I succeded on 2nd try That might be reason it was doable with PUG
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No no no - you have it backwards. Every mission is easy with henches - the challenge is in using PUGs
__________________
"Stercus, stercus, stercus, moriturus sum."
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Jul 01, 2005, 12:23 AM // 00:23
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#16
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Krytan Explorer
Join Date: May 2005
Location: Southern Cali
Guild: Herald of the Storm
Profession: W/R
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Personally I think there's an excessive use of acronyms. I try to keep their use to a minimum regardless of the crowd I'm conversing with.
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Jul 01, 2005, 12:25 AM // 00:25
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#17
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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Quote:
Originally Posted by nechronius
Personally I think there's an excessive use of acronyms. I try to keep their use to a minimum regardless of the crowd I'm conversing with.
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Agreed. /begin aggregious use of acronyms LOL! I really try not to use them too much. One can't be sure that everyone's on the same page, acronym-wise so it's just safer to literally spell it out IMHO.
/end aggregious use of acronyms
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Jul 01, 2005, 12:37 AM // 00:37
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#18
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Krytan Explorer
Join Date: May 2005
Profession: Rt/
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Quote:
Originally Posted by nechronius
Personally I think there's an excessive use of acronyms. I try to keep their use to a minimum regardless of the crowd I'm conversing with.
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As well as the lacking use of the shift key (or any grammar and punctuation for that matter), unless used to cap every single letter in the sentence.
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Jul 01, 2005, 12:40 AM // 00:40
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#19
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Krytan Explorer
Join Date: May 2005
Location: Southern Cali
Guild: Herald of the Storm
Profession: W/R
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Heh. Some acronyms have stuck around since the days of 110 baud acoustic modems, so are generally accepted of course.
I should add my own two bits about random grouping. Several weeks back I had a heck of a Time trying to find a party that would accept my ranger primary for the Riverside mission. This despite the ranger being my third character through the area. Finally out of frustration I just started adding people into a new party whenever it seemed that they couldn't get a break. The end result was two rangers, an elementalist, and three necromancers.
http://templars.org/gw/teamplay1.jpg <- here is us getting to Sanctum Cay.
http://templars.org/gw/teamplay2.jpg <- here is us getting to Amnoon Oasis.
Sure not the toughest missions in the game, but when you're tired of waiting around for a group because noone will party with you, it's often better to just party up and go. Nobody died and I still play with a couple of them.
I also had a GREAT experience with random players for Thunderhead Keep. My Wa/Mo teamed up with a mixed party who had a leader who knew what he was doing. We easily (I'd like to emphasize easily) beat the mission and moved on with just one try.
On the opposite side of that coin though, with another warrior of mine I teamed up with four guys from the same guild who SEEMED to know what they were doing, but the leader I think spent a little too much effort overanalyzing things (think back to "leeroy jenkins") and after the third try he and several others dropped out.
Some of you out there should give pickup groups a chance. I realize it's aggravating to be stuck in a bad team, but I find that the good experiences outnumber the bad ones by a good margin.
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Jul 01, 2005, 12:41 AM // 00:41
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#20
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Lion's Arch Merchant
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Quote:
Originally Posted by Luggage
No no no - you have it backwards. Every mission is easy with henches - the challenge is in using PUGs
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Nah, personally I think that Elona and River are *the* missions that show which people in PUG have any idea of teamwork, skill choice, etc. Last 3 missions aren't that bad.
That, and Underworld of course
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